AI Insights · Timothy · April 2022
Top 5 Disney Games on Unified Platform in US Q1 2022
Explore the performance of the top 5 Disney games on a unified platform in the United States during Q1 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Disney games in the United States on a unified platform demonstrated varying trends in downloads, revenue, and active users. Here's a closer look at each game's performance.
MARVEL Strike Force: Squad RPG from Scopely, Inc. saw a notable decline in weekly downloads, starting at approximately 48K and ending the quarter at around 29K. The game’s weekly revenue fluctuated, peaking at $3.4M at the start of the quarter and experiencing a low of around $1.6M in early March. Weekly active users showed a slight downward trend, beginning at 351K and finishing Q1 at 298K.
Star Wars™: Galaxy of Heroes by Electronic Arts had a consistent performance in weekly revenue, ranging from $1.3M to $2M, with peaks and troughs throughout the quarter. Weekly downloads saw modest fluctuations, starting at 30K and ending at 27K. Active users remained relatively steady, hovering around 1M throughout the quarter.
Marvel Contest of Champions from Kabam Games, Inc. experienced varied weekly revenue, starting strong at nearly $3.8M and dropping to a low of around $964K mid-quarter before recovering to approximately $1.8M by the end of March. Weekly downloads showed a downward trend, beginning at 50K and ending at about 27K. Active users also saw a decline over the quarter, starting at 370K and finishing at 295K.
Disney Emoji Blitz Game by Jam City, Inc. maintained a steady weekly revenue, ranging from $550K to $964K, with a notable peak at the start of the quarter. Weekly downloads fluctuated slightly, starting at 38K and ending at 36K. The game’s active users remained stable, with numbers around 250K throughout Q1.
MARVEL Future Fight from Netmarble Corporation showed a decline in weekly downloads, starting at 30K and dropping to approximately 5.7K by the end of the quarter. Weekly revenue saw fluctuations, peaking at $305K in late December and dipping to around $160K by mid-March. Active users demonstrated a downward trend, beginning at 211K and decreasing to 158K by the end of March.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.